Warlock PrC


Introduction

Here is an alternate spell list we're using in the Avamor campaign for the Warlock. A Warlock is basically a male version of the Witch variant NPC class found in the Dungeon Master's Guide (pg. 26). This spell list is for a PC variant class.


Spell List

0 Level: Arcane Mark; Create Water; Cure Minor Wounds; Dancing Lights; Detect Poison; Detect Magic; Disrupt Undead; Ghost Sound; Know Direction; Mage Hand; Mending; Open/Close; Prestidigitation; Purify Food and Drink; Read Magic; Resistance.

1st Level: Alarm; Animal Friendship; Animate Rope; Barkskin; Cause Fear; Change Self; Charm Person; Chill Touch; Comprehend Languages; Cure Light Wounds; Detect Secret Doors; Detect Undead; Endure Elements; Entangle; Erase; Expeditious Retreat; Featherfall; Goodberry; Hold Portal; Hypnotism; Identify; Invisibility to Animals; Jump; Magic Weapon; Magical Aura; Message; Mount; Obscuring Mist; Pass without Trace; Protection from Good/Evil/Law/Chaos; Silent Image; Sleep; Spider Climb; Summon Nature's Ally I.; True Strike; Unseen Servant; Undetectable Aura; Ventriloquism.

2nd Level: Alter Self; Arcane Lock; Blindness/Deafness; Bull's Strength; Blur; Darkvision; Delay Poison; Detect Thoughts; Fog Cloud; Lesser Restoration; Levitate; Locate Object; Minor Image; Mirror Image; Misdirection; Obscure Object; Protection from Arrows; Resist Elements; Scare; See Invisible; Soften Earth and Stone; Speak With Animals; Spectral Hand; Summon Nature's Ally II; Tasha's Uncotrollable Hideous Laughter; Tree Shape; Web; Hypnotic Pattern; Invisibility; Ghoul Touch; Cat's Grace; Endurance; Knock; Rope Trick; Whispering Wind; Warp Wood; Wood Shape.

3rd Level: Bestow Curse; Clairaudience/Clairvoyance; Contagion; Cure Moderate Wounds; Diminish Plants; Dispel Magic; Dominate Animal; Explosive Runes; Fly; Gaseous Form; Gentle Repose; Greater Magic Weapon; Halt Undead; Haste; Hold Person; Illusory Script; Invisibility Sphere; Keen Edge; Major Image; Magic Circle against Chaos/Evil/Good/Law; Meld into Stone; Nondetection; Neutralize Poison; Plant Growth; Poison; Protection from Elements; Remove Disease; Secret Page; Sepia Snake Sigil; Shrink Item; Snare; Stone Shape; Sleet Storm; Suggestion; Summon Nature's Ally III; Tongues; Vampiric Touch.

4th Level: Arcane Eye; Charm Monster; Confusion; Cure Serious Wounds; Detect Scrying; Dimensional Anchor; Emotion; Enervation; Fear; Freedom of Movement; Hallucinatory Terrain; Illusory Wall; Improved Invisibility; Lesser Geas; Locate Creature; Minor Globe of Invulnerability; Phantasmal Killer; Polymorph Other; Polymorph Self; Reincarnte; Remove Curse; Rust Grasp; Scrying; Shadow Conjuration; Solid Fog; Summon Nature's Ally IV.

5th Level: Animate Dead; Awaken; Commune with Nature; Contact Other Plane; Control Winds; Cure Critical Wounds; Dismissal; Dominate Person; Death Ward; Dream; Fabricate; False Vision; Feeblemind; Greater Shadow Conjuration; Hold Monster; Lesser Planar Binding; Magic Jar; Mind Fog; Mirage Arcana; Nightmare; Passwall; Permanency; Persistent Image; Prying Eyes; Rary's Telepathic Bond; Seeming; Shadow Evocation; Summon Nature's Ally V; Telekenesis; Teleport; Transmute Mud to Rock/Rock to Mud; Tree Stride.

6th Level: Acid Fog; Analyze Dweomer; Antilife Shell; Antimagic Field; Circle of Death; Control Water; Control Weather; Eyebite; Find the Path; Flesh to stone/Stone to flesh; Globe of Invulnerability; Greater Shadow Evocation; Greater Dispelling; Guards and Wards; Ironwood; Legend Lore; Liveoak; Mass Suggestion; Mislead; Move Earth; Permanent Illusion; Planar Binding; Programmed Illusion; Project Image; Repel Wood; Repulsion; Shades; Stone Tell; Summon Nature's Alley VI; Transport via Plants; True Seeing; Veil.

7th Level: Banishment; Control Undead; Drawmij's Instant Summons; Ethereal Jaunt; Greater Scrying; Insanity; Limited Wish; Phase Door; Plane Shift; Sequester; Shadow Walk; Simulacrum; Spell Turning; Statue; Summon Nature's Alley VII; Teleport without Error; Transmute Metal to Wood; Vanish; Vision; Wind Walk.

8th Level: Antipathy; Binding; Clone; Command Plants; Demand; Discern Location; Etherealness; Greater Planar Binding; Horrid Wilting; Iron Body; Mass Charm; Maze; Mind Blank; Otto's Irresistable Dance; Polymorph Any Object; Protection from Spells; Repel Metal or Stone; Screen; Summon Nature's Ally VIII; Symbol; Sympathy; Trap the Soul; Whirlwind; Word of Recall.

9th Level: Astral Projection; Dominate Monster; Earthquake; Energy Drain; Foresight; Freedom; Gate; Imprisonment; Mordenkainen's Disjunction; Refuge; Shambler; Shapechange; Soul Bind; Summon Nature's Ally IX; Teleport Circle; Time Stop; Wail of the Banshee; Weird; Wish.